AI Insights · Timothy · April 2022
Top 5 Dynamic Games on Android in Dominican Republic - Q1 2022
Explore the performance of the top 5 dynamic games on Android in the Dominican Republic during Q1 2022, including download trends, revenue, and active user metrics.
In Q1 2022, the Dominican Republic saw varied performances across the top 5 dynamic games on the Android platform. Here's a detailed look at the weekly downloads, revenue, and active user trends for these popular games.
Roblox from Roblox Corporation showed a consistent performance in weekly revenue, peaking at about $5.3K in mid-January. Weekly downloads were steady, beginning at around 21K and gradually declining to approximately 16K by the end of March. The game maintained a strong active user base, fluctuating slightly but remaining around 440K.
Lords Mobile: Last Rise of Qin by IGG.COM experienced variable weekly revenue, reaching its highest point of about $2.5K twice in February and mid-March. Download trends were relatively stable, with a slight peak at 15.4K in early January and a dip to around 10.2K by the end of March. Active users saw an increase from 24.9K in late December to a peak of 30.9K in late February, before slightly declining to 26.3K.
BASEBALL 9 from playus soft had relatively low revenue, peaking at $169 in late December. The game’s weekly downloads started strong at 17K but saw a general decline, ending the quarter at about 9.1K. Active users decreased from 112K in late December to approximately 94.7K by the end of March.
ZEPETO: Avatar, Connect & Live by Naver Z Corporation saw modest weekly revenue, peaking at $90 in early January. Downloads surged dramatically in mid-February, reaching a high of 31.7K before settling around 13K by the end of March. Active users followed a similar trend, peaking at about 68.8K in late February and stabilizing around 58.3K by the end of the quarter.
Extreme Car Driving Simulator from AxesInMotion Racing had minimal revenue throughout the quarter, with slight peaks. Downloads showed some fluctuation, starting at 12.9K in late December and ending at around 7.9K by the end of March. Active users saw a decline from 44.5K in late December to about 35.5K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.